Gridlights by Kojack
9 March 2009

This is a demo of recreating hundreds to thousands of street lights in a large environment without using real lights.

The gridlights directory is an ogre demo, add it to the ogre samples directory and it should build fine (I'm using some svn version of ogre, pretty recent).

Or just run the demo included if you don't want to build it yourself yet.


License:
For the shader and source code:
   If you somehow put this into use, show me.
   Otherwise do whatever you want with it.
   I have no idea if this is a known technique, or patented, so use at your own risk (do a little research first).

The ground mesh was found on the Google 3d Warehouse. It is called "3-Highway Junction" and was created by user "TM 0612". He owns the rights.
The car mesh is the built in prefab component car in Google Sketchup 7.
The skybox is from the prequel website to http://www.kk3d.de
The original site is gone and the new site doesn't have that sky anymore, but back then it was free for non commercial use.


Controls:
Up/Down/left/Right arrows control your car.
Mouse rotates around the car.
WASD move the camera relative to the car (zoom in/out and strafe).
PrintScreen does a screenshot.

